Additive is Addictive Challenge 2021 : Digital technologies require new skills | Agoria

Additive is Addictive Challenge 2021 : Digital technologies require new skills

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Published on 30/06/21 by Nedim Kurt
2020… the year that we accelerated in our adoption of digital (communication) tools in our work environment. Faster than expected and at a global scale. We had, and probably still have, ‘momentum’ to rethink and improve previously accepted ‘craziness’ in our industrial landscape.

Stock programs and supply chains are being reviewed. Cost, reliability, quality, resilience, customer service,… it all came at once high on the agenda of many industrial players. The real value of certain technologies have come to the surface at a faster pace. And, at the same time the challenges in their adoption.

Digital technologies and additive manufacturing (AM) in particular are revolutionising our industrial landscape. These changes require new engineering and management skills to exploit fully and sustainably the benefits offered by these advanced technologies, like AM. With the current talent shortage, new education programmes are needed to deliver a skilled, capable, flexible and adaptable workforce. 

Existing courses on design, engineering and management related to production and manufacturing do not systematically deliver the necessary skills and knowledge for an effective deployment of AM technologies. New or optimized education programmes are necessary to address the current skill gap and barriers to AM adoption and exploitation. Schools, universities and many other learning initiatives should be up-to-date and this requires close collaboration. Orientation and reorientation of students and employees can only work well when industrial companies work closely together with education programme providers. 

With the contest ‘Additive is Addictive’ we aim for connection between different stakeholders. We believe the projects within the contest can serve as useful collaborative learning experiences for AM education. At the same time, the contest or course (depending on how you look at it) demonstrates the potential of AM technologies as innovative environment. 

Want to get some AM inspiration? Have a look at part 3 of the Additive is Addictive online movies!

Part 3: Get some inspiration: User Cases in 3D printing - YouTube

 

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